Film

In computer science, „film“ typically refers to a digital representation of motion pictures that can be processed, stored, and displayed by computers. It encompasses various formats such as video files and animations that are encoded for use in multimedia applications. Film in a CS context may include tools for editing, rendering, and streaming video content, as well as algorithms for compression and decompression (such as those used in codecs). Additionally, it can relate to the study of computer graphics, where films are created through the synthesis of images that simulate real-world motion and light effects, often involving techniques like ray tracing or rasterization. In broader media applications, film also refers to the integration of interactive elements, where viewer engagement is influenced by user input or choices.